November
3 , 1998 MAX and VIZ do VRML TOO (full text, no images) By Linda Von Schweber Volume 17 No. 19 |
Building in 3-D 3D STUDIO VIZ R2 BEFORE This shows how you see the scene while you're working in VIZ. You can't see the environmental effects of the water, waves and sunlight until you render the scene. 3DS VIZ R2's doors, windows, and stairways are easy to install and modify. We created the stairway by dragging out its size and height. The Command Panel on the right allowed us to modify the stairway's type, geometry, layout, rise, steps, stringers, and carriage at anytime. We used the Material/Map Navigator on theleft to modify the materials used on parts of the stairway. |
When rendered our beach house shows the power of environment settings including morning sunlight in San Francisco and waves in the water |
UP CLOSE The woodwork around the sliding gladd doors and the hinged door on the left is all controlled by parameter settings on the Control Panel. The kinds of waves on the water and the sunlight striking the scene are similarly set by setting parameters. |
MAX and VIZ Do VRML, Too 3D STUDIO VIZ R2 3D STUDIO MAX R2.5
We exported the same scene
from VIZ to the VRML97 standard. The VRML version, which has to render
in real-time, is simpler, does not show the water, waves, and sunlight
and generally doesn't look as finished as the VIZ scene. The windows
and doorways don't render VERY well as exported, though the stairway
looks goodl. |
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